I just created a full image of Nia from the smaller portrait used in-game. It’s mostly just for fun, but I’d like to do the other characters too. Anyway, it was a nice break from writing.

I am going to try to start posting smaller, more frequent updates as Nia’s Journey continues to progress. Today’s update includes a sprite for Chinyelu.
If the armor looks a bit familiar, it’s a heavily modified version of the default hero’s armor from RPG Maker XP. How do you think it works for her?
Alright, I think I’ve got it!

The following explanation will probably only make sense to more experienced Inkscape users, but this style is a bit too complex for me to do a full tutorial at this point. This texture can be achieved using a combination of several Live Path Effects.